Learners around the world, regardless of background, will have the opportunity online to learn how to design great user experiences and what it takes to design technologies that “bring people joy rather than frustration.” The courses were developed by University of California, San Diego Professor Scott Klemmer, who will begin teaching the sequence of seven online courses on “Interaction Design” on the Coursera platform on June 24.
CSE Prof. Klemmer (pictured) is also a professor of cognitive science in the UC San Diego Division of Social Sciences.The sequence of courses is the first offered by UC San Diego on Coursera since the platform began offering specializations in 2014 for closely related courses – allowing students to master a skill and apply it to a capstone project. Although the courses do not count for credit at UC San Diego, students passing all the courses and getting a Verified Certificate for each can complete a capstone project to earn a Specialization Certificate that demonstrates mastery over the broader skillset.
“Design is a critical component of the development process in every industry, so we took this opportunity to create a sequence of courses open to everyone, with no particular background required,” said Klemmer, who is also associate director of the Design Lab at UC San Diego. “We are also delighted to be partnering with Instagram co-founder and Director of Engineering Mike Krieger.” Instagram’s Krieger helped Klemmer (his former professor) create the requirements for the final capstone project: to design a creative, end-to-end social user experience using professional interaction design and user-experience (UX) tools. Krieger and Klemmer will judge the projects and provide personalized feedback to the creators of the best designs.
“Here you get to do an open-ended project where you get to show the world and yourself what you can do with all these design materials,” said Klemmer. “This is a great opportunity to put together a portfolio piece or something you can use to impress your family and friends, or get a job in the design field.”
The full sequence of courses is geared to students who want to be designers or product managers, but it’s open to anyone. Klemmer covers key elements in the design process. “We start out with need-finding, go through rapid prototyping, make something that is higher fidelity, and test it both in-person and online,” explains Klemmer. “Then students can revise and iterate while polishing the design. Students will be able to experience the whole cycle in the specialization.” Students learn techniques for brainstorming and generating ideas, how to prototype designs rapidly before implementing them, and how to gather meaningful feedback from users. Students also learn principles of effective visual design, perception and cognition, and how to organize a team’s design process to maximize creative output.
The seven courses will cover: Human-Centered Design: An Introduction; Design Principles: An Introduction; Social Computing; input and Interaction; User Experience Design; Information Design; and Designing, Running and Analyzing Experiments. The courses are self-paced, with an estimated workload of 10-12 hours per week. The lectures are pre-recorded and they don’t have to be taken in order, although initially only the first two courses are available. Course three is due in July, course four in August, and the remaining courses in the fall.